MacApper is running a contest for the best “switcher” story: someone ditching Windows for the Mac. Today’s entry was interesting, Joe Goh founder of FunkeeMonk a windows programmer turned Mac software developer.
Personally, I was less interested in his “switching story”, than in the story of how he got started with his business. As near as I can tell, Joe chose the absolutely hardest route possible to create a salable software application. Don’t take my word for it, read his “Bittersweet story in 15 slides” (warning: pdf link). It chronicles his creation of “FunkeeStory”, the wildly un-googleable name for his Treo->Mac SMS message application.
While, I’ve nothing but respect for Joe and his work there are a couple things I might have done differently if I were in Joe’s spot:
1. Created a “starter” application that was a release milestone with fewer features than the 1.0 of FunkeeStory. Anything to: get users, get cashflow, get an “real” release under your belt. Some sort of Treo/OSX file transfer application seems like a possible step.
2 Charge more. It’s obviously not the whole story in the slides but pricing decisions were made based on feedback from users saying “Your app is too expensive!”, even after discounting from $25 to $20. This is extremely dangerous as users would say the same thing even if it was $10. My suggestion would be to go the other route, pick a date a couple weeks from now and say that on that day you’re doing to double the price. Explain on the site that you need mexican food and microbrews to function and output more great software and take the resulting sales data as another price point on your supply demand curve.
It might also be helpful to read Camels and Rubber Duckies by Joel.
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